[Unity, AR] I tried ‘Cloud Anchors’ (A sample of ‘ARCore’) Part1

Regarding ‘ARCore’ which is AR library released by Google, last time I introduced about ‘HelloAR’. It’s the most basic sample program of ARCore to realize AR environment on Android. [Link: I tried ‘HelloAR’ sample of ‘ARCore’ Part1] This time, I’ll explain how to set up ‘Cloud Anchors’ which is also one sample program released from ARCore 1.2 or later version. The ‘Cloud Anchors’ is a library to realize AR multiplayer’s... Read more

[Unity, AR] I tried ‘HelloAR’ sample of ‘ARCore’ Part2

Last time, I explained how to set up ‘HelloAR’ which is the most basic sample of ARCore SDK. This time, I’ll introduced the result of executing the sample, and how to change the 3D model (Google’s Andy) which is set up as standard prefab of ARCore sample like the above image. [Link: I tried ‘HelloAR’ sample of ‘ARCore’ Part1]   [3. Run on your mobile phone] Connect to Android device... Read more

[Unity, AR] I tried ‘HelloAR’ sample of ‘ARCore’ Part1

Recently, many sessions of VR and AR are held in Unite and some events. I’m also developing AR game app using ARCore which is Google’s platform for building AR app for Android. Therefore, this time, I’ll introduce how to set up the most basic sample ‘HelloAR’ which is included in ARCore SDK. When you create AR app by yourself, you can study about ARCore by this sample. And by modifying... Read more