【Unity】Target API Level of Google Play was changed to Android 8.0

The required ‘Target API Level‘ to release your app in Google Play had already changed to Android 8.0. For new apps leased newly is applied it from August 1, 2018. For the apps already released is applied when you update the app on November 1, 2018 or later. [Information Source] https://developer.android.com/distribute/best-practices/develop/target-sdk?hl=ja   【Situation】 I did not notice about that because recently I’ve never upgraded my application. When I released the... Read more

[Unity, AR] The setting way of ‘Augmented Image’ of ‘ARCore’ Part2

Last time, I explained how to set up ‘Augmented Image’ to display AR objects with 2D images as markers for ARCore SDK of Android. [ The setting way of ‘Augmented Image’ of ‘ARCore’ Part1 ] This time, I will explain how to change the Marker Image and how to change the 3D objects displayed as the AR objects to create your own AR application. (The above image is the final... Read more

[Unity, AR] The setting way of ‘Augmented Image’ of ‘ARCore’ Part1

Regarding the AR development library ‘ARCore’ provided by Google, I introduced the setting ways of two sample programs (HelloAR and Cloud Anchors) before. 【 I tried ‘HelloAR’ sample of ‘ARCore’ Part1 】 【 I tried ‘Cloud Anchors’ (A sample of ‘ARCore’) Part1 】 This time, I will show you how to set up a sample program of ‘Augmented Image‘, a function to recognize image markers. It is a sample which is the... Read more

[Unity, AR] I tried ‘Cloud Anchors’ (A sample of ‘ARCore’) Part2

Regarding ‘ARCore’ which is AR library released by Google, last time I explained about the beginning part of setting for ‘Cloud Anchors’ which is one sample program released from ARCore 1.2 or later version. [Link: I tried ‘Cloud Anchors’ (A sample of ‘ARCore’) Part1] The ‘Cloud Anchors’ is a library to realize AR multiplayer’s app sharing same AR environment with some devices. It means that due to realize same AR... Read more

[Unity, AR] I tried ‘Cloud Anchors’ (A sample of ‘ARCore’) Part1

Regarding ‘ARCore’ which is AR library released by Google, last time I introduced about ‘HelloAR’. It’s the most basic sample program of ARCore to realize AR environment on Android. [Link: I tried ‘HelloAR’ sample of ‘ARCore’ Part1] This time, I’ll explain how to set up ‘Cloud Anchors’ which is also one sample program released from ARCore 1.2 or later version. The ‘Cloud Anchors’ is a library to realize AR multiplayer’s... Read more

[Unity, AR] I tried ‘HelloAR’ sample of ‘ARCore’ Part2

Last time, I explained how to set up ‘HelloAR’ which is the most basic sample of ARCore SDK. This time, I’ll introduced the result of executing the sample, and how to change the 3D model (Google’s Andy) which is set up as standard prefab of ARCore sample like the above image. [Link: I tried ‘HelloAR’ sample of ‘ARCore’ Part1]   [3. Run on your mobile phone] Connect to Android device... Read more

[Unity, AR] I tried ‘HelloAR’ sample of ‘ARCore’ Part1

Recently, many sessions of VR and AR are held in Unite and some events. I’m also developing AR game app using ARCore which is Google’s platform for building AR app for Android. Therefore, this time, I’ll introduce how to set up the most basic sample ‘HelloAR’ which is included in ARCore SDK. When you create AR app by yourself, you can study about ARCore by this sample. And by modifying... Read more

[Unity] I tried 3DBall sample of Unity “ML-Agents” (Tried Machine Learning)

Regarding ML-Agents which is Unity plugin to realize Machine Learning environment in Unity, in the last 2 times, I explained how to set up 3Dball which is sample of ML-Agents using sample learned model. [Link: I tried 3DBall sample of Unity “ML-Agents” (Using sample learned model) Part1] [Link: I tried 3DBall sample of Unity “ML-Agents” (Using sample learned model) Part2] This time, I’ll explain how to run Machine Learning itself... Read more

[Unity] How to install Unity.

This is explanation about Unity installation for Windows. I am explaining how to install Unity editor for beginners. This article is for participants for a programming class, but many Unity beginners also can refer this. (This explanation is targeting Unity2018.1. Already some new versions have been released, but the installation way is not so changed. If you need, you can select the latest version.)   [Overview of the operation steps]... Read more

[Unity] I tried 3DBall sample of Unity “ML-Agents” (Using sample learned model) Part2

Regarding ML-Agents which is Unity plugin to realized Machine Learning environment in Unity, last time, I explained about pre-preparation step (create Python environment) to try 3Dball which is sample of ML-Agents. [Link: I tried 3DBall sample of Unity “ML-Agents” (Using sample learned model) Part1] This time, I’ll explain set up in Unity to try the 3Dball sample.   [2. Make machine learning environment in Unity] 2.1. Open ML-Agents project in... Read more