【Unity, ML】Machine Learning Business Workshop

I participated in a study session called ‘Machine Learning Business Workshop‘ hosted by Unity Singapore on June 4. The main topics were a basic technical explanation of Unity’s machine learning library ‘ML-Agents‘ and some examples of how Unity’s machine learnings are used. The instructors were Marek Marchlewicz of Unity Technical Evangelist for technical explanation, and Stijn De Keyser of Unity Sales for case studies.   【Contents of this article】  ... Read more

[AI/Machine Learning] How to install TensorFlow (GPU) and Keras Part2

As a framework of Machine Learning, Deep Learning, TensorFlow Google offered is very popular now. I am explaining how to install this GPU version. Last time I explained how to build a GPU environment. [ How to install TensorFlow (GPU) and Keras Part1 ] This time, as a next step I will explain concretely how to build a Python environment and how to install TensorFlow and Keras.   [2. Create... Read more

[AI/Machine Learning] How to install TensorFlow (GPU) and Keras Part1

TensorFlow provided by Google as a framework of Machine Learning and Deep Learning is now really popular. It was released a little later than other frameworks, but now it is a de facto standard. I used Chainer of Preferred Network (Japanese product) before, but recently mainly I am using TensorFlow. After all, there are many users worldwide, it is attractive that the number of articles and materials to be helpful... Read more

[Unity] I tried 3DBall sample of Unity “ML-Agents” (Tried Machine Learning)

Regarding ML-Agents which is Unity plugin to realize Machine Learning environment in Unity, in the last 2 times, I explained how to set up 3Dball which is sample of ML-Agents using sample learned model. [Link: I tried 3DBall sample of Unity “ML-Agents” (Using sample learned model) Part1] [Link: I tried 3DBall sample of Unity “ML-Agents” (Using sample learned model) Part2] This time, I’ll explain how to run Machine Learning itself... Read more

[Unity] I tried 3DBall sample of Unity “ML-Agents” (Using sample learned model) Part2

Regarding ML-Agents which is Unity plugin to realized Machine Learning environment in Unity, last time, I explained about pre-preparation step (create Python environment) to try 3Dball which is sample of ML-Agents. [Link: I tried 3DBall sample of Unity “ML-Agents” (Using sample learned model) Part1] This time, I’ll explain set up in Unity to try the 3Dball sample.   [2. Make machine learning environment in Unity] 2.1. Open ML-Agents project in... Read more

[Unity] I tried 3DBall sample of Unity “ML-Agents” (Using sample learned model) Part1

Regarding ML-Agents which is Unity plugin to realized Machine Learning environment in Unity, already some demos have been shown in sessions held in Unite and some events. I also introduced about those sessions some times. [Link: Unite 2018 Tokyo: Introduce about “Unity for Deep Learning: Tool kit: ML-Agents”.] [Link: ] In those demo, there is a sample demo which is used every times. The name is 3Dball. This time, I’ll... Read more