[Unity] I tried 3DBall sample of Unity “ML-Agents” (Using sample learned model) Part2

Regarding ML-Agents which is Unity plugin to realized Machine Learning environment in Unity, last time, I explained about pre-preparation step (create Python environment) to try 3Dball which is sample of ML-Agents. [Link: I tried 3DBall sample of Unity “ML-Agents” (Using sample learned model) Part1] This time, I’ll explain set up in Unity to try the 3Dball sample.   [2. Make machine learning environment in Unity] 2.1. Open ML-Agents project in... Read more

[Unity] I tried 3DBall sample of Unity “ML-Agents” (Using sample learned model) Part1

Regarding ML-Agents which is Unity plugin to realized Machine Learning environment in Unity, already some demos have been shown in sessions held in Unite and some events. I also introduced about those sessions some times. [Link: Unite 2018 Tokyo: Introduce about “Unity for Deep Learning: Tool kit: ML-Agents”.] [Link: ] In those demo, there is a sample demo which is used every times. The name is 3Dball. This time, I’ll... Read more

【Merlion Adventure】iOS: Release Information 1.2.1

[2018.7.24]  Free!! This release is included following modifications. – Added Level Status screen – Added some useful functions – Fixed some bugs – Changed Ads [Link: https://itunes.apple.com/us/app/merlion-adventure-singapore/id1315233593?mt=8] This version is included many new functions, especially Level Status screen is very convenient. You can know which level have been cleared, how many and which enemies you defeated, and your playing historical details are shown there. In addition, from this screen, directly... Read more

【Merlion Adventure】Android: Release Information 1.2.1

[2018.7.21]  Free!! This release is included following modifications. – Added Level Status screen – Added some useful functions – Fixed some bugs – Changed Ads [Link: https://play.google.com/store/apps/details?id=com.Lab7.Merlion_Adventure] This version is included many new functions, especially Level Status screen is very convenient. You can know which level have been cleared, how many and which enemies you defeated, and your playing historical details are shown there. In addition, from this screen, directly... Read more

[Unity] Unite 2018 Tokyo: Introduce about “Unity for Deep Learning: Tool kit: ML-Agents”. Part 2

Last time, I introduced a half part about the session named “Unity for Deep Learning: Tool kit: ML-Agents” which is held in Unite 2018 Tokyo which was started from 7 May 2018 for 3 days at Tokyo International Forum. This was held by Mike Geig who is working for Unity as Head of Global Evangelism Content. [Link: Unite 2018 Tokyo: Introduce about “Unity for Deep Learning: Tool kit: ML-Agents”. Part... Read more

[Unity] Unite 2018 Tokyo: Introduce about “Unity for Deep Learning: Tool kit: ML-Agents”. Part 1

I’ll introduce about one session held in Unite 2018 Tokyo which was started from 7 May unitl 9 May 2018 at Tokyo International Forum. It’s about “Unity for Deep Learning: Tool kit: ML-Agents”, and the speaker was Mike Geig who is working for Unity as Head of Global Evangelism Content. This topic is about Machine Learning, It’s very hot topic recently. He showed some demos of ML-Agents which is used... Read more

[Unity] Unite 2018 Tokyo:”Keynote” Part 2

Last time, I introduced Keynote of Unite 2018 Tokyo held on 7 May 2018 at Tokyo International Forum. [Link: Unite 2018 Tokyo:”Keynote” Part 1] This time, I’ll introduce in the middle of this keynote. [72KB Core Runtime to realize high performance] The first presenter this time is Mark Schoennagel who is Lead Evangelist. He firstly explained about Core Runtime which is become smaller and faster. (This topic was explained by... Read more

[Unity] Unite 2018 Tokyo:”Keynote” Part 1

[About Unite] “Unite” is the biggest periodic event for Unity. That is held at many big cities all over the world every year by Unity. In Japan, the “Unite 2018 Tokyo” held from May 7 to May 9, 2018 this year at Tokyo International Forum. In Unite Toyo, there are many sessions as same as Unite of other countries, and almost all sessions are public on Youtube. (You can check... Read more